Design inspiration from around the world.

What the FFF?

Founded in 2007 by an ever growing group of designers, illustrators, coders and makers eager to collect and share the best design work they came across, FormFiftyFive soon became an international showcase of creative work.

We scour the world’s best creative talent to keep FormFiftyFive a foremost collection of current design from both the young upstarts and well known masters. We’re constantly on the look out for new features that dig even deeper into what’s happening in the design community, so get in touch if there’s something you’ld like to see on here.

Have a look round, if you see something you love or hate be sure to comment, and drop us a line if there’s a juicy bit of creative gold you’d like to see on here.

Keep it real, the FFF team.

The FFF team

Glenn Garriock — 1582 posts
Graphic designer – Uetze, Germany

Jack Daly — 1191 posts
Graphic designer & Illustrator – Glasgow,…

Lois Daly — 45 posts
Lois Daly – Graphic Designer, Glasgow

Alex Nelson — 81 posts
Designer/coder – Leeds/London/Melbourne

Guy Moorhouse — 46 posts
Independent designer and technologist — London,…

Gil Cocker — 321 posts
Designer & Maker – London, UK

Barry van Dijck — 125 posts
Designer & Illustrator – Breda, The Netherlands

Gui Seiz — 135 posts
Graphic Designer – London, UK

Chris J
Chris Jackson — 72 posts
Graphic Designer – Leeds, UK

Tom Vining
Tom Vining — 12 posts
Graphic Designer – London, UK

Tommy Borgen
Tommy Borgen — 15 posts
Graphic Designer – Oslo, Norway

Clinton Duncan — 24 posts
Creative director – Sydney, Australia

Amanda Jones — 27 posts
Graphic Designer – Ann Arbor, Michigan

Gabriela Salinas — 21 posts
Graphic designer – Monterrey, México.

Felicia Aurora Eriksson
Felicia Aurora Eriksson — 7 posts
Graphic Designer – Melbourne, Australia

Got something for us?

If there’s a juicy bit of creative gold you’d like to see on FFF, or you’d just like to get in touch, email us on the address below and we’ll get back to you as soon as we can.

You can also check out our guide to the perfect submission here.

Looking for something?

Categories rowsEverything Interviews Books Events Jobs


Gabriela Salinas

Graphic designer – Monterrey, México.

Posts by Gabriela:


Studio XL

The Mexican design studio XL has just published their new website, including great new projects. They are a young and emerging studio based in Monterrey, focused on branding and design experience, and have projects ranging from stationery design to web development.

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Interview – Menta

Menta is a branding & illustration studio founded by Laura Méndez in 2008. The studio delivers effective brand identities that balance classic & contemporary aesthetics, focused mainly on carefully crafted print. Based in Guadalajara, Mexico, they work with small businesses and international companies. In this interview founder Laura talks about their vision and projects

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Studio Playlist 02 – Anagrama

Ever wondered what sort of music your favourite studios listen to while working? Yes? Us too! So we thought we’d start a monthly(ish) feature series ingeniously called “Studio Playlists” which does just that — giving us a quick eves-dropping of various studios’ working-music.

The second studio on our list is Anagrama, with a 55-track eclectic playlist. Listen to it on our sidebar while browsing our posts, or listen to it via Spotify!


Interview – Estudio Yeye

Estudio Yeye is a graphic design studio based in Chihuahua, México. In this interview, founder Orlando Portillo talks about the studio, their background and philosophy.

1. First of all, can you tell us about the studio and the team behind Yeye?

Yeye is a small design studio located in the city of Chihuahua, in northern Mexico. The team is made up by designers of different disciplines. Our first intention was just to offer graphic design services, but we have had the opportunity to go further.

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Interview – La Tortilleria

La Tortillería is a creative company based in Monterrey, Mexico, with a passion for images and words with the exceptional ability of turning them into an exquisite reflection of an idea. Their forte is editorial design, but have a wide range of projects. On this interview Zita Arcq talks about the studio, the background, their process and projects.

1. First of all, can you tell us about the studio and the team behind La Tortillería?

La Tortillería started as two freelance graphic designers renting a space to do art and design work. The space was an old tortilla factory on San Pedro’s downtown, therefore the name. It was almost as if we didn’t decided it, we just called it that way when we said we were going to the studio, to go to “la tortillería” or the tortilla factory.

We started designing two magazines, it was a constant project, and every now and then we had other projects.

Eleven years later we’re a team of designers, copywriters, illustrators and photographers. We focus on combining design and functionality. And we design for others, not just to ourselves.

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Ministry is a design and art direction studio based in Monterrey, Mexico. They produce bold design that functions cross-platform and focuses on product design, printed matter and digital design in close collaboration with people and organizations from around the world. The studio’s culture is firmly rooted in the rich tradition of graphic design and honors it by promoting this discipline into our local context.

Hello, can you start by tell us about the studio and the team behind Ministry?

Ministry is a design studio that works on branding, editorial, print and digital design projects that was founded in October of 2011. The studio’s core team is made up of its three partners André Mooij who is the Creative Director, Adrián García Chereti the Executive Director and José Antonio Domínguez the Art Director, accompanied by our designer Betty Ramones, our seasonal interns and a range of collaborators who work within other disciplines like industrial and interior design and web development.

What was the motivation on starting your studio?

The main motivation behind the founding of the studio was the simple desire of becoming independent, the three of us aren’t really that good at working in other companies, we don’t mean it in like a punk-anarchist way or anything, it’s more of a creative freedom kind of thing, we feel we work better when our core-philosophy is present in our creative process rather than adopting a different methodology one could find in other design studios.

Where do you find inspiration? What influences your work?

While the three of us have things in common, we do differ a bit when it comes to our influences, José is quite inspired by illustrative typography, documentary photography, minimalist grids, progressive rock and jazz, Adrián by video games, alternative music and the feminine aesthetic (however weird that might sound) and André is influenced by political movements, electronic music, dark humor, modernism and Japanese culture. So really, when it comes down to it, it’s a whole pool of influences.

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Monument Valley

Ustwo just released Monument Valley, a mobile game inspired by the work of M.C. Escher, where architecture from around the world is the main character. Guided by silent Princess Ida, the game is an exploration of mysterious monuments, hidden paths and optical illusion.

“We set out to create an interactive experience in which every screen is a piece of art worth hanging on a wall.”

The game features exquisite buildings and structures that encourages discovery and thought. The emphasis is on the environment, each stage of the game was thought as a graphic design piece of art and a medium of cultural significance.

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Estudio Menta

Estudio Menta is a Valencia-based design studio specialized in design and communication, their projects range from print to identity and all the way to video and web design. Even though editorial is not their main focus, their projects in this area are strong and very well though, having participated in several books, magazines and publications, they have a bold sense of color and fresh-looking grids.

One of the projects that stands out the most is the Fragments exhibition booklet, which they have designed for the past three years, the outcome is a reflection of the state of photojournalism in Spain, and the concept behind the design is the grief felt by the current crisis in this profession. Another interesting project is the Sanz Company Profile, this is a publication for an ephemeral architecture firm, outlining their services and project reports, the result is a brochure with a bold approach in colors, and die-cut typography.


NS Company Presentation by Bunch

The London & Zagreb-based studio Bunch designed an A5, modular concept box for Nosive Strukture, a structural engineering office in Croatia. This company presentation box can be updated with additional assignments in the future, and can hold around 7 to 10 concertina cards, each representing one project.

This amazing project is their most recent work, and is also an update to the entire Nosive Strukture identity project, characterised by it’s clean-cut lines in black and white inspired by the tensegrity concept. Now with this update we can see a more playful side of the company, without leaving the structured-chaos aside. The bold colors give the project some contrast, plus the geometric forms and editorial elements on the document cards reinforce the modular theme. These cards are different in the number of pages and printed on various stock that best fits their client’s task.

Don’t forget to check out the rest of their amazing portfolio.


Interview — Firmalt

Firmalt is a multidisciplinary design studio from Monterrey, Mexico. They provide unique creative solutions that develop and position brands, creating strong visual concepts that communicate clear ideas, add value, and differentiate from the competition. Firmalt has been around for exactly one year, they started operations in October 2012.

How would you describe your design style and aesthetic?

In short, we like to think our style is clean and refreshing. The longer answer would be that we try to keep our style in constant evolution, which is a challenge. Since each project has its own aesthetic and inspiration, we get different results. Sometimes it is impeccably clean and refined, other times quirky and erratic. All in all, high quality is what we want our design to represent. Precise in the details, smart in the execution.

Where do you get inspiration from?

Everything. Although it might seem like a dumb answer, allow us an explanation. We draw our main inspiration from our clients. We like to hear all about their company; their work process, products, service, and anything else relevant. We take all that information, and find a story that weaves it all together. This story can take us anywhere. Be it vintage butcher shops, extinct legal tender, or simple point to point connections, we get inspired from all kinds of things. These stories give us a clear inspiration, and are what tie all the individual elements within the brand together. With this process we are able to create brands with substance that represent a clear message and/or idea. Also, we like the Swiss.

Monterrey is a very relevant city design-wise, there has been an important movement happening in the past decade and a rise in design studios and an overall quality. Firmalt is part of this new generation of design studios, how do you feel about the context that enabled this?

Monterrey is the third largest city in Mexico. A beautiful industrial city, it has the largest number of schools, institutes, and universities per capita in the country. The result is well educated and highly motivated individuals, which leads to a city of entrepreneurs. These new businesses compete in a market that is mature, and the margin for differentiation slim. This is where this new generation of design studios come in. By providing intelligent design services, these entrepreneurs can compete and position themselves in the mind of the consumer, and effectively compete against larger and more established organizations.

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